Windmill Hill
Free build from Chunkwright (chunkwright.com)
Size: 118 x 104 x 115 blocks (x, y, z)

Files
- This folder is a Java Edition 1.21 world. Drop the whole folder into .minecraft/saves (or use it as a
  server's world folder) and it shows up in Singleplayer. Spawn is at -4 107 45.
  The animations are already installed in datapacks/windmill_anim.
- Windmill_Hill.schem: WorldEdit / FastAsyncWorldEdit schematic. //schem load, then //paste.
- Windmill_Hill.mcworld: Bedrock world (open it with Minecraft Bedrock to import). No animations on Bedrock.
- windmill_anim_datapack.zip: the animation data pack on its own, for servers that paste the .schem.

Animations (Java 1.21, vanilla data pack, no plugins)
- The windmill sails turn, the water wheel turns with the stream, the plaza and barn flags flap,
  and hay dust drifts over the fields and barn doors.
- They only run while a player is near (sails within 128 blocks, the rest within about 64 to 80).
- Commands: /function windmill:off, /function windmill:on, /function windmill:status, /function windmill:uninstall
- With the pack off the build is complete and looks finished.
- The data pack expects the build at the coordinates of this world. If you paste the .schem somewhere else,
  email us and we will send a pack shifted to your location.

Tips
- Set /gamerule random_tick_speed 0 (1.21.11 and newer; older versions: /gamerule randomTickSpeed 0) before pasting so leaves and plants stay as built.
- Paste with -a to skip air if you place it over existing terrain.

License
- Free to use on your own servers, public or private, and to change as you like.
- Do not resell or re-upload the files.

Made with our own build tooling and checked in game by our team.
Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.
Questions: hello@chunkwright.com
